0:00:00 - Introduction
0:00:37 - Customer Reel Sample : Thanks to Stephane Quillet, Masashi Imagawa, Juyong Jeon, Miroslav Samanek, 阳光, Alex Janke !
If you used those tools in a special project let me know to get featured !
0:02:12 - Environment Methodology
0:05:20 - Upcoming Tutorials
0:05:50 - Disclaimer : AdvancedScatter v6 isn't compatible with projects done with the past version (would mess them up)... pretty big Caveats ! But good to go for brand new projects.
0:06:36 - Scene organization
0:07:05 - AdvancedScatter : Asset Library and proxy Creation
0:11:54 - AdvancedScatter : Surface Preparation
0:14:59 - AdvancedScatter : Scattering Basics
0:16:44 - AdvancedScatter : Surface Visibility
0:17:20 - AdvancedScatter : Density Adjustments
0:19:20 - AdvancedScatter : Object to Scatter
0:20:55 - AdvancedScatter : Object Display
0:22:54 - AdvancedScatter : Probability
0:25:05 - AdvancedScatter : Object Orientation
0:26:33 - AdvancedScatter : Follow Sun
0:29:14 - AdvancedScatter : Transform Steps
0:31:21 - AdvancedScatter : Input points as scatter
0:33:50 - AdvancedScatter : Height Distribution
0:35:46 - AdvancedScatter : Slope Distribution
0:33:50 - AdvancedScatter : Height Distribution
0:38:04 - AdvancedScatter : ID Control Distribution
0:39:25 - AdvancedScatter : By Object Distribution
0:41:19 - AdvancedScatter : Map Distribution
0:42:49 - AdvancedScatter : Remove Collision
0:44:06 - AdvancedScatter : Clusters Attribute
0:45:10 - AdvancedScatter : Camera Culling
0:46:58 - AdvancedScatter : Attach to Moving Surface
0:48:08 - AdvancedScatter : Render Settings
0:52:50 - AdvancedScatter : Instance Context Method
0:54:17 - AdvancedScatter : Solaris Instancing Method
1:00:30 - AL Fog : Create fog from camera
1:01:48 - Other videos to help with AL Tools !
1:02:00 - Where to find the tools and different Licenses
------------------------------------------------
I have been doing some significant changes in the AL Tools, more specifically in the way AdvancedScatter works. It is about time for a fully detailed breakdown !
Quick disclaimer though, the V6 of AdvancedScatter is so different internally that this node will most likely mess up the scattering of your current or past projects... It was a tough decision, but this tool is so complex that carrying deprecated features would only make it more confusing for new users.
The upgrade maybe worth re-setting your different scatters if you are working on something though. ;)
------------------------------------------------
Houdini Indie/Limited Commercial and Apprentice License available here :
https://adrienlambert.gumroad.com/l/NZtu
Houdini FX / Full Commercial and Studio License available on Orbolt :
https://orbolt.com/asset/AdrienL::AL_...
------------------------------------
For Ivy Creation using an HDA created by Mark Chevry called Ivy Taming
If you are interested in getting his plugin, it can be purchased on MCworldKit gumroad page : https://gumroad.com/a/763794547
Also I made this tutorial on how to use Ivy Taming if you are interested : • SideFX Houdini | Ivy Taming - Procedural I...
------------------------------------
Social Medias :
gumroad.com/adrienlambert
adrienlambert.artstation.com
facebook.com/adrienlambertvfx/
vimeo.com/adrienlambert
instagram.com/adrienlambertvfx/
[email protected]