FluidNinja LIVE 1.1 - Sim Tiling and using TraceMesh to detect overlap

Опубликовано: 14 Июль 2026
на канале: Andras Ketzer
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FluidNinja LIVE is real-time, responsive fluid simulation for Unreal. In this video we are demonstrating two new levels added to the project: Level 21 demonstrates features like sim area tiling, custom (non-planar) TraceMeshes, displacement and normals and precisely detecting surface impacts. Level 22 demonstrates the "MAX 20 SkeltalMeshes in a single sim area" rule.

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