This video covers FluidNinja LIVE-1 only. Learn more about LIVE-2 here: https://majorsmash.github.io/fnl-docs-v2
In this video:
FluidNinja LIVE is real-time, responsive fluid simulation for Unreal. In this video we are demonstrating two new levels added to the project: Niagara Tests (Level 20) and Critical Settings (Level 2B)
On the Niagara Level, we are using various simulation buffers (density, velocity) to drive particle motion and color.
On the Critical Setting level we are demonstrating how the number of Pressure Solver Iterations (per frame) is influencing simulation quality and performance + talking about Parameter Overdrive and visual glitches.
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Twitter: / fluidninjalive
FluidNinja LIVE Playlist
• FluidNinja LIVE-1 SHOWREELS
For baking fluids, see FluidNinja VFX Tools:
https://unrealengine.com/marketplace/...
FluidNinja VFX Tools Playlist
• Playlist