FluidNinja LIVE 1.0 - Using Sequencer

Опубликовано: 27 Февраль 2026
на канале: Andras Ketzer
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FluidNinja LIVE is real-time, responsive fluid simulation for Unreal. In this video we are setting up Objects and Sim Containers for keyframing and timeline based animation. See Manual, Chapter 23:
https://drive.google.com/file/d/1I4dg...

UPDATE, APRIL 2021: According to user reports: NinjaLive is working fine with the new UE 4.26 "Movie Render Queue" (with predecessor "Render to Sequence" we had problems). Could you pls confirm this? IF true - Live could be used for Cinematic Rendering! Thanks in advance!

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For baking fluids, see FluidNinja VFX Tools:
https://unrealengine.com/marketplace/...

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