Made for your needs as Game Developers.
Bring big towers and large buildings to life in unity.
The “See-Through Shader” lets you see your playable characters inside any mesh without being obstructed by it. It doesn't matter if it is a building, a bridge, a cave or whatever else you can imagine. Just apply the shader to it and it works. The best thing about it: It doesn't need any additional changes to your mesh!
Asset:
https://assetstore.unity.com/packages...
Website:
https://www.shadercrew.com
WebGL Demo:
https://www.shadercrew.com/Home/Demo
Use Cases:
unity see through wall
see through wall
microplay
rpg tool
rpg building
remove roof
invisible roof
unity shaders
unity see behind wall
unity see player through walls
Architecture visualization
Contact:
[email protected]