Interview with a Pro - Adam Spizak [EP2]

Опубликовано: 11 Май 2026
на канале: Pro Tharan
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On this episode of Interview with a Pro, I speak to London based artists and designer Adam Spizak. With a career spanning over 25 years, having worked with the likes of Disney, the Grammys, Formula E and Cannes Film Festival, his story, and his approach for adapting as a 3D designer and shifting with the times is something that can inspire us all.

In this conversation, we talk about the history of design, why it’s much easier to learn about 3D software now compared to 1996, how to fake it till you make it, if you should specialise or be a , and the whether you should think about yourself as an artist or a designer.

I loved having this conversation with Adam, and please leave a comment if you want to join in the discussion below.

Chapters
0:00 Intro
3:38 Learning 3D in 1996
14:30 Not being sure about 3D Design
15:20 Getting told you’re really bad
20:00 Learning to be efficient
22:24 Things you can do vs thing you have to do
28:45 How UX can help you as a 3D designer
30:15 Should you pick a lane?
35:58 The issue with tutorials
40:08 How often should you create?
42:01 Don’t be ashamed to buy assets
44:00 Artist vs Designer?
50:00 Organising your work
57:00 Learning Octane
01:02:58 Procedural vs Image Textures
01:06:45 Octane on an iPad
01:15:50 Outro