Look at rotation in local and relative UE4 hydraulic cylinder example using unrotate vector Long ver

Опубликовано: 18 Октябрь 2024
на канале: Patrol Mars
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Explanation on how to get look at rotation as a relative location.
Blueprint node Unrotate vector is the beef really. Using it you can turn world rotation to relative.
Handy if you need single axis look at control or isolate different axis to different joints or similar. For example a tripod with isolated joints vs a ball joint.

This is the long version - as this turned out to be 30 minutes - and I hate looking at slow videos for simple topic - I made also a short version which just covers the world rotation to relative rotation part. It can be found here:
   • Look at controller in local relative ...  


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