Long Discussion about Character Animation Technology (Part 2)

Опубликовано: 11 Август 2026
на канале: AiGameDev.com
3,154
31

This was an impromptu discussion on June 5th, 2015 based on a long exchange on social media, between Bobby Anguelov (top) and Alex Champandard (bottom) about Character Animation Technology, from blend trees to motion graphs, all the way to gameplay.

If you're interested in the topic, and keen to meet animation experts in person and watch more structured talks, you should consider the nucl.ai Conference in July!
http://nucl.ai/track/animation/

(There's a stream and of course, tickets still available.)