New Weapons, New Enemy Attacks, Bug Fixes, & More!
/ dizzymediainc
Updates:
Rifle UI Updated (bullets)
New Weapon (shotgun)
Shotgun UI Updated (bullets)
Receiving damage makes you lose weapon pickup
New Enemy Attack - Step Out
Enemy Rifle Attack Animation Updated (changed)
Incoming Vehicles Carrying Enemies
Pickups Highlight (highlights pickups making them easier to see within the world)
Pickups Text Indicators (text to display what the pickup is in world space)
Bug Fixes:
Enemy Attack Indicator (resets now for each attack)
Enemy Move To (sometimes would not reach destination if hit prior to reaching move to point)
Reload Indicator (used to glitch if pressed fire too quick, now displays reload with proper gaps, no matter how fast you shoot)
Incoming Car Physics (would sometimes fly all over the place)
Fixed physics with a few objects (sometimes, destroying one object, would make another fall over and effect the pickup dropped)
What's missing:
Enemies that throw grenades (partially working, still needs more work)