In this part we will look at using playmaker to setup trigger volumes and trigger events. This is our first dive into playmaker for this series. Note, there is a bit of a hum in the background due to my heater. Brrr, winter is coming!
No Coding Unity VR Game Development tutorial series. In this series we will be making a hack and slash VR game starting from absolutely zero. For the coding aspect, we will be using Unity's Playmaker asset, the only non-free tool used in the entire process.