Win Condition - 08 - Roll A Ball in Unreal

Опубликовано: 17 Октябрь 2024
на канале: ACDev
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In this video we build a way for our players to "Win". Specifically, we build a win volume where, when the player enters, it spawns a "Win" UI screen and disables player pawn movement.

00:00 - Win Volume Actor
02:05 - Win Visual
03:23 - Box Overlap
04:12 - Win on Overlap
05:50 - PlayerController Win
09:06 - Create Win Widget
11:08 - Spawn Widget
12:45 - Disable Input
13:58 - Outro