Pickup System with Template Method Pattern in Unreal 5

Опубликовано: 19 Март 2026
на канале: ACDev
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In this video we use Inheritance to get a base pickup and extend that into as many child pickups as we want. We'll talk about Template Method Pattern and how we can use it to rapidly create new kinds of mechanics from a base.

00:00 - Intro
00:49 - Template Method Pattern
01:59 - Base Class Setup
04:03 - Base Components
07:00 - Base Functionality
08:41 - Base Sound FX
12:33 - Base Particle FX
15:41 - Base FX Cleanup
18:27 - Base Pickup Function
22:36 - Collectible Variation
27:35 - Collectible Functionality
33:31 - Speed Pickup Variation
36:20 - Speed Pickup Functionality
39:57 - Outro