Join us in Part 3 of our Kawasaki H2R project as we dive into modeling the front suspension using ZBrush. In this session, we'll be focusing on utilizing various ZBrush techniques and tools, including the use of primitives, dynamesh, booleans, and the ZModeler brush.
We'll explore how to introduce new polygroups, polish by features to achieve perfect circles, and use bridging to connect edges seamlessly. Also in the video, we'll show how to blend primitives together, adjust proportions, and apply dynamic subdivisions for a smooth finish for dynamesh.
This video is not just a step-by-step guide but an invitation to explore the creative and technical possibilities within ZBrush.
Happy modeling, and we look forward to seeing you in our next session!
Reference Link:
2023 UI: https://www.dropbox.com/scl/fo/nhgw8q...
Orthographic screenshots: https://www.dropbox.com/scl/fo/6f31pp...
Artstation Link: https://www.artstation.com/3dviper
Instagram: / henry_chervenka
Twitter: / henrychervenka
FaceBook: / henry.chervenka
Hard Surface ZBrush Tutorial // Modeling A UH-60 Rotor: https://artstn.co/m/MggXA
Fastener ZBrush IMM Pack // 300 Screws, Bolts, Nuts & More: https://artstn.co/m/ojY2O
FREE // Primitive & Mesh Fusion IMM Brush Pack for ZBrush: https://artstn.co/m/Lr3X6