Welcome back to our ZBrush modeling series, where today we're taking on the challenge of creating the front fender for our motorcycle project, a step up in complexity compared to what we've tackled before. This tutorial is designed to guide you through the process of modeling a front fender in ZBrush, starting from the basic cylinder shape to the final polished piece.
Throughout the tutorial, I'll share essential hotkeys and tips for using the Deformer Soft, adjusting the resolution and symmetry with cones, and manipulating points for precise deformation.
I'll also touch on my approach to modeling complex shapes like the front fender, breaking it down into basic forms, focusing on angles changes, and the value of having quality references from various sources, including Google, YouTube, and personal photo collections.
Happy modeling, and we look forward to seeing you in our next session!
Reference Link:
2023 UI: https://www.dropbox.com/scl/fo/nhgw8q...
Orthographic screenshots: https://www.dropbox.com/scl/fo/rusmw3...
Artstation Link: https://www.artstation.com/3dviper
Instagram: / henry_chervenka
Twitter: / henrychervenka
FaceBook: / henry.chervenka
Hard Surface ZBrush Tutorial // Modeling A UH-60 Rotor: https://artstn.co/m/MggXA
Fastener ZBrush IMM Pack // 300 Screws, Bolts, Nuts & More: https://artstn.co/m/ojY2O
FREE // Primitive & Mesh Fusion IMM Brush Pack for ZBrush: https://artstn.co/m/Lr3X6