Welcome back to our ZBrush series! In today's tutorial, we are going to dive into modeling brake lights.
As we progress, we'll employ techniques like extruding, scaling, and inserting edge loops to refine the form of our brake lights. This methodical approach allows us to block out the basic structure efficiently and sets the foundation for further detailing.
Happy modeling, and we look forward to seeing you in our next session!
Reference Link:
2023 UI: https://www.dropbox.com/scl/fo/nhgw8q...
Orthographic screenshots: https://www.dropbox.com/scl/fo/1p5nvg...
Artstation Link: https://www.artstation.com/3dviper
Instagram: / henry_chervenka
Twitter: / henrychervenka
FaceBook: / henry.chervenka
Hard Surface ZBrush Tutorial // Modeling A UH-60 Rotor: https://artstn.co/m/MggXA
Fastener ZBrush IMM Pack // 300 Screws, Bolts, Nuts & More: https://artstn.co/m/ojY2O
FREE // Primitive & Mesh Fusion IMM Brush Pack for ZBrush: https://artstn.co/m/Lr3X6