Phoenix FD 4.20 nightly - Particle Preview Displacement

Опубликовано: 16 Июнь 2026
на канале: Svetlin Nikolov
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We've had this in Maya for a long time and just ported it to 3ds Max as of nightly build 30298: https://nightlies.chaosgroup.com/main...

This is a demo of how the particles get displaced in the viewport preview the way the displacement would affect them if they are rendered using a Particle Shader with a Liquid Simulator connected.