Godot 4 Basics: Integers Part 2 - A bit of maths

Опубликовано: 30 Сентябрь 2024
на канале: Cymbalis
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4

This is the second installment of a three part tutorial series about integers (type int) in GDScript 2 for Godot 4.
This second part covers the basics of integer maths (arithmetic) in GDScript, plus what happens on overflow (exceeding the maximum int values) and combining ints and floats in expressions.

It is applicable to Godot 4.0, 4.1 and any future 4.x releases.

Godot 4 Basics series: Covering info I wish I had known when I started using Godot.
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Background music: space-atmospheric-background-124841_by_lvymusic.mp3 (from Pixabay)