Blender Rigging ~ Sherman Tank Tracks (Using Geometry Nodes)

Опубликовано: 25 Май 2026
на канале: Woody's Fx
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I was able to create a more accurate tank track system in Blender using geometry nodes. In this video, you see the first iteration of the system before integrating this set-up into the tank armature. I have used the Sherman tank running gear for this video.

Before completing the Churchill tank suspension, this new system was re-created using the Sherman tank running gear to prove that this was a well founded and robust system that would work with tracks, as well as tracks and track links.

Important Information!

After work on the Churchill tank model is complete, I am going to create a comprehensive course on the tank armature. I am going to show you how to create a production ready set-up that features procedural recoil, surface collisions, and advanced rigging techniques using the default constraints. Subscribe for more updates!