How to load an MDL-shader (-textfile) into DAZ Studio Pro.
This is the code if you want to copy and paste:
/*
mirror15tut
*/
mdl 1.5;
import df::*;
export material mirror15tut(
color reflcol = color(.7))
= material (
surface: material_surface (
scattering: df::specular_bsdf (
tint: reflcol,
mode: df::scatter_reflect)));
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