openFrameworks C++ creative coding superBasics tutorials. In this video we dive in 3D exploring how easy it is to make three dimensional art works in openFrameworks. I walk through the use of 3D primitive shapes using ofBoxPrimitive and the 3D viewer ofEasyCam and manipulate them using color, position and size and make a constantly changing interactive generative 3D scene. I also give a brief explanation of just what ofEnableDepthTest() actually does.
see the next video in the series here • Build 3D meshes with Perlin noise - tutori...
you can also see a version where I change the boxes to sphere primitives and wrap them with eye images as live textures to turn them into creepy looking eyeballs • Make generative creepy 3D eyeball clouds -...
You can see even more about getting started in superBasics in the openFrameworks (https://openframeworks.cc) C++ based creative coding toolkit - for mac, windows, linux and raspberryPi.
Each video builds simple ideas and examples exploring making visuals, video, audio, 3D, physical computing and more.
Subscribe for updates and leave ideas and feedback in the comments.
You can see source code and examples at https://github.com/danbz/art-and-code