Mixamo Animation Retargeting for UE4 - manual tuning

Опубликовано: 31 Март 2026
на канале: UNAmedia
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When using the Mixamo Animation Retargeting plugin for Unreal Engine 4 ( https://www.unrealengine.com/marketpl... ), some retargeted animations could exhibit defects, e.g. to the shoulders [00:00]. You can quickly improve the end result in two ways.

0:00 Introduction
0:11 First, import your assets and apply the Mixamo Animation Retargeting plugin to the skeleton.
1:02 A strange pose here is not necessarily an issue, it really depends on the animation you want to retarget.
1:16 For example, this retargeted animation has problems with the shoulders.
1:41 The first method to fix these issues consists of modifying the computed Animation Retargeting Pose to better fit the character morphology.
4:45 The second method to fix these issues consists on modifying the retargeted animation, manually tuning the skeleton
4:55 For example, this retargeted animation has problems with the left hand compenetrating the body.
7:05 The issue with the compenetrating hand has been fixed.