DOOM: SIGIL II - E6M9 - UV MAX with VDP Monster Randomizer

Опубликовано: 07 Июнь 2026
на канале: pdxbla
99
2

Map: E6M9 - Shattered Homecoming (secret level)
Difficulty: Ultra Violence

3:01 this is actually the multiplayer area.
But it's accessible in single player through a secret.
That's why it seems a bit out of place.

8:00 a rare power-up replacer "Life Sphere".
It gives 300 health instead of the max 200 which the original Soulsphere would have given.

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Sigil II is for Doom/Ultimate Doom. So normally there is no Super Shotgun.
I manually placed it to a secret in the first map to make this more fun.

GZDoom was recently released for current Xbox consoles for dev-mode.
So I got inspired to try to record something Doom again.
Because it's so easy to do on the console itself.
And on PC I can only record 720p/60 fps or 1080p/30 fps. And not without problems.
This wasn't perfect either. There's occasional lag here and there. But mostly flawless 4K/60fps is still a win for me.

For this whole playthrough I thought that the RUN/WALK button didn't work on Xbox GZDoom. Even though it works on PC with Xbox controller.
I had set the move sensitivity to 2.0 instead of 1.2 what I intended. And that made the run/walk button have no effect.
I realized it after recording each level, so I didn't use the walk button at all. Which occasionally is very helpful.

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SIGIL II (by John Romero):
https://romero.com/sigil

VDP Monster Randomizer:
https://forum.zdoom.org/viewtopic.php...
https://www.doomworld.com/forum/topic...

GZDoom:
https://forum.zdoom.org/viewforum.php...

GZDoom for Xbox One - Xbox Series X (dev-mode required):
https://github.com/aerisarn/gzdoom-uw...
discord.ly/xboxemus (for help)


Played and recorded on Xbox Series X.