How can neuroscience help your prototypes [Gustav Pastucha, Pixel Federation]

Опубликовано: 04 Август 2026
на канале: Games Gathering
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Gustav Pastucha
R&D Producer | Pixel Federation

Overlooking conceptual errors can become quite costly as you progress in game production. We make every effort, including the seemingly impossible, to mitigate these errors. Therefore, it was only natural that we asked our friends at Brainamics to conduct EEG tests on our target audience, even though we had only a very vague idea of what our next game was going to be

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