Testing the capabilities for motion graphics in Blender 2.82a. The effect is made with the well known "bake to f-curve" function and some tweaking of the displace modifier. With bake to fcurve, blender is using an audio file to animate values like scale, corresponding to a frequency range. Scene was renders with eevee.
The music was created in LMMS, maybe I'll upload it in a seperate video.
#b3d #mograph #audiovisualizer
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Find me also on:
/ crebase1
https://bandlab.com/crebase
/ user-370833886. .