UPDATE: Setting a deck for testing in the Arena map is now done through the StartingHeroes array in BP_GI_RLDB.
Also, currently you need to manually set the visual widget to be used by a new card if you create one from scratch. In the card data set CardVisualWidget to WBP_CardVisual or the card will be invisible when it is drawn.
Here I walk you through all the steps in the execution chain of playing a card. First of two videos.
For recommended viewing order, see this Playlist: • Roguelike Deckbuilder Toolkit for Unreal E...
Flowchart for using a card: https://imgur.com/a/1pwVvQi
Card portraits used in these videos: https://imgur.com/a/WMc7ij2
Store page: https://www.unrealengine.com/marketpl...
Support thread: https://forums.unrealengine.com/t/sup...
Discord Community: / discord