Neon does true fire enchant so I don’t have to worry about Snow not capping his Brv dmg. The bosses actually have high brv dmg reductions, so it’s recommended to have some form of rainbow dmg to easily deal with the orb
Orb conditions:
+1 when dealing 9999 in a single brv hit
+1 when dealing elemental weakness dmg
-2 when player acts
-2 when enemy acts
Off turn attacks will increase the orb count, which will be your main way if you want to get a net positive increase.
At 79% and 49%, the bosses will counter heal 80% of damage you deal to them.
-to cancel this effect, deal at least 9999 Brv dmg in a single hit
The enemy force ability will reduce the buff duration of your party’s buffs by 1 turn
Jegran does an occasional AoE HP Attack, so Cor + Neon handles the orb and thresholds very easy.
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Soundtracks used (I don’t own these songs):
-LR FFXIII: Snow’s Theme
-Live a Live: “A Painful Death at the Hands of a Psycho” (Remake ver.)