HDRI DOME With VACE Wan + Hugin + Unreal

Опубликовано: 21 Август 2026
на канале: Yukatey
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This is a test for creating an "HDRI" Dome to render your models within imagined environments. But in this experiment, I controlled Unreal Engine’s Vcam from my phone device to navigate through the panoramic view. VACE 2.1 continues to impress.. this time I used it with just a single frame for outpainting, achieving results that surpassed what I previously got with Qwen Edit or Nano Banana.

The Layer Forge node was especially useful for generating the panoramic scene. https://lnkd.in/ermHisHK

And Hugin to stitcher the images of the 3D panorama https://lnkd.in/eTDN2tAP

hashtag#ComfyUI hashtag#Unreal hashtag#VACE hashtag#engine hashtag#3D hashtag#HDRI hashtag#Domo hashtag#VACE hashtag#Wan hashtag#AI hashtag#Hugin hashtag#openSource hashtag#outpainting hashtag#mmaudio