Recap of building out a 3d Tile Editor system I was making. Like all my videos of this type, it's more of a "Let's Code" than a tutorial, but I hope you can gain some inspiration or knowledge from it.
UPDATE: The TransformEditor has a major bug and has been replaced in the Github repo. I highly advise skipping the first section.
Part One: • Creating a 3D Tilemap Editor and World Bui...
Part Two: • Creating a 3D Tilemap Editor and World Bui...
Github: https://github.com/peartreegames/bloc...
Chapters:
00:00 TransformEditor
02:00 Rule Sets
05:01 Custom Editor
10:57 Rule Logic
18:35 Drag'n'Drop bug
19:13 Adding and Removing Neighbours
22:08 Randomizer Sets
24:00 Rule Set Fixes
26:24 Mirror Scale and Tweaks
My first released game Lucent Bounds: https://store.steampowered.com/app/17...
Music:
Fluidscape by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/...
Source: http://incompetech.com/music/royalty-...
Artist: http://incompetech.com/