I made a collectible card games about negative emotions

Опубликовано: 16 Июнь 2026
на канале: Nico Rahardian Tangara
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Instead of traditional monsters or warriors, players "unpack" and collect beautifully designed cards representing various negative feelings. You can play the story mode and change a story with the cards!

Core Features:
Daily Ritual: Players open a limited number of packs each day, encouraging a slow, meditative pace rather than a "grind."

Artistic Discovery: The focus is on the visual design and personification of abstract emotions, turning "baggage" into something aesthetic and collectible.

Digital Gallery: You build a personal "subconscious" library, aiming to complete the set of all possible emotional states.

Low-Pressure Gameplay: There is no combat or losing; the "win condition" is simply the act of acknowledging and collecting the emotions you find.

In short, it’s a cozy collection game that turns the weight of mental health into a stylized, interactive art gallery.