Bake real-time fluid simulation to flipbooks, flowmaps, materials and vector fields. Create presets. Generate fire, smoke, and fluids for character and environment effects. All inside Unreal Editor.
For responsive, non-baked fluidsim, see NinjaLIVE:
• FluidNinja LIVE-1 SHOWREELS
NinjaTools homepage: https://unrealengine.com/marketplace/...
NinjaTools Tutorial Videos playlist: • FluidNinja VFX Tools Tutorials
NinjaTools on Twitter: / fluidninjavfx
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