MusicEvent Scriptable Objects - 03 - SoundSystem Tool In Unity

Опубликовано: 05 Октябрь 2024
на канале: ACDev
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In this video we start creating our asset data structures. We set the basic properties of a MusicEvent and show how to create custom assets using Scriptable Objects.

00:00 - Intro
00:14 - Scriptable Objects Intro
00:57 - Defining MusicEvent
01:40 - MusicEvent Data
03:09 - Inheriting ScriptableObject
04:07 - Music Tracks
05:33 - Create Asset Menu
06:59 - CAT
07:02 - Instantiating MusicEvents
07:51 - Get Properties
09:42 - BlendingType Enum
12:54 - Mixer Groups
14:20 - Previewing MusicEvent SO