Fixing normals issue between Blender and Zbrush

Опубликовано: 16 Июнь 2026
на канале: ItsPaulTodd
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This is just a quick tip to check your normals on all your models before exporting to make sure you don't get these invisible mesh errors in the first place. This is the same when exporting into Substance Painter, make sure the normals in your models are facing the right way!

Using Blender 3.6 & Zbrush2023. If there is anything you'd like a clear quick tutorial on please let me know in the comments.

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