Creating Spamton from DELTARUNE in 3D - [Blender Stylized Modeling, Shading and Rigging Timelapse]

Опубликовано: 15 Август 2026
на канале: Lupucs
57,589
3.8k

Surprise, surprise! Something different for a change. A lot of people were curious about my workflow, so I decided to make speedmodeling timelapses in addition to my animations. You can check out my Patreon for even more exclusive behind-the-scenes content and more if you are interested:   / lupucs  

Special thanks to ‪@inesp3d‬ for helping me figure out how to make decent timelapses. Check out their channel if you enjoy this sort of content:    / @inesp_3d  

Anyways, rambling aside. This video is a complete timelapse of how I modeled, shaded and rigged a stylized Spamton from the game Deltarune in Blender 3.3. It's just speedmodeling rather than a complete, in-depth tutorial, with some earthboundy textbox commentary peppered in here and there, which I hope you guys find entertaining and insightful. May I also present to you my goblin sona as a special premiere! They will be appearing in all future timelapse videos, which I am happy to share with you guys once they are done.

This is a completely different format than what I usually post, so I am hoping you guys like it! Don't worry, I am going to upload more animations soon in addition to these. I'm definitely a lot rustier at editing than animating but these long-form timelapse videos are a fun change of pace. I am also planning to upload a timelapse of how I made Dark World Noelle and Berdly. Hope you guys enjoy this new type of content!

Here is the final render if you are curious: https://www.tumblr.com/lupucs/7152279...

Also on another note: Oh my goodness, a 100k subs? This is incredible. I am so humbled, I don't even know what to say. Just, thank you so much! I am grateful for all of you. I will have to come up with something special to celebrate! 🎉

Programs used: Blender 3.3

Disclaimer: This isn't an industry-standard workflow. This is how I work on my personal stuff, so some practices here might not be ideal in a production pipeline.

The character Spamton is from the rpg game Deltarune by Toby Fox. This model is a fanmade one made by myself. If you enjoy this character, you should go support Toby and the rest of the team. Play the game here: https://deltarune.com/

🔹MUSIC🔹
Da Jazz Blues - Dough Maxwell/Media Right Productions:    • Da Jazz Blues - Doug Maxwell/Media Right P...  

Swing Theory - Freedom Trail Studio:    • Swing Theory  

Gee Electroswing Revival - Kammertone:    • Gee - Electroswing Revival  
Kammertone's YouTube Page:    / @geemeeofficial  
Kammertone's SoundCloud:   / kammertone  

🔹PATREON🔹
If you wanna support the channel and help me create more of these, you are free to check out my Patreon for early-access, behind-the-scenes content and more. Any support is much appreciated:   / lupucs  

🔹SOCIAL MEDIA🔹

Twitter:   / lupucs  
Tiktok:   / lupucs  
Tumblr: https://www.tumblr.com/blog/lupucs
Instagram:   / lupucs  
Reddit:   / lupucs  

🔹CHAPTERS🔹

0:00 - Intro
0:11 - Modeling Basic Shapes
1:29 - Modeling the Head
3:52 - Adding More Details
5:03 - Adding Shaders
5:39 - Glasses/More Mesh Adjustments
6:12 - UV-Unwrapping, Texturing, Placing Seams and Mesh Adjustments
6:41 - Shading, more Mesh and UV-Adjustments
8:50 - Rigging and Surface Deformers
11:27 - Rigging the Face
12:29 - Pose Tests
13:02 - Outro