Surprise, surprise! Something different for a change. A lot of people were curious about my workflow, so I decided to make speedmodeling timelapses in addition to my animations. You can check out my Patreon for even more exclusive behind-the-scenes content and more if you are interested: / lupucs
Special thanks to @inesp3d for helping me figure out how to make decent timelapses. Check out their channel if you enjoy this sort of content: / @inesp_3d
Anyways, rambling aside. This video is a complete timelapse of how I modeled, shaded and rigged a stylized Spamton from the game Deltarune in Blender 3.3. It's just speedmodeling rather than a complete, in-depth tutorial, with some earthboundy textbox commentary peppered in here and there, which I hope you guys find entertaining and insightful. May I also present to you my goblin sona as a special premiere! They will be appearing in all future timelapse videos, which I am happy to share with you guys once they are done.
This is a completely different format than what I usually post, so I am hoping you guys like it! Don't worry, I am going to upload more animations soon in addition to these. I'm definitely a lot rustier at editing than animating but these long-form timelapse videos are a fun change of pace. I am also planning to upload a timelapse of how I made Dark World Noelle and Berdly. Hope you guys enjoy this new type of content!
Here is the final render if you are curious: https://www.tumblr.com/lupucs/7152279...
Also on another note: Oh my goodness, a 100k subs? This is incredible. I am so humbled, I don't even know what to say. Just, thank you so much! I am grateful for all of you. I will have to come up with something special to celebrate! 🎉
Programs used: Blender 3.3
Disclaimer: This isn't an industry-standard workflow. This is how I work on my personal stuff, so some practices here might not be ideal in a production pipeline.
The character Spamton is from the rpg game Deltarune by Toby Fox. This model is a fanmade one made by myself. If you enjoy this character, you should go support Toby and the rest of the team. Play the game here: https://deltarune.com/
🔹MUSIC🔹
Da Jazz Blues - Dough Maxwell/Media Right Productions: • Da Jazz Blues - Doug Maxwell/Media Right P...
Swing Theory - Freedom Trail Studio: • Swing Theory
Gee Electroswing Revival - Kammertone: • Gee - Electroswing Revival
Kammertone's YouTube Page: / @geemeeofficial
Kammertone's SoundCloud: / kammertone
🔹PATREON🔹
If you wanna support the channel and help me create more of these, you are free to check out my Patreon for early-access, behind-the-scenes content and more. Any support is much appreciated: / lupucs
🔹SOCIAL MEDIA🔹
Twitter: / lupucs
Tiktok: / lupucs
Tumblr: https://www.tumblr.com/blog/lupucs
Instagram: / lupucs
Reddit: / lupucs
🔹CHAPTERS🔹
0:00 - Intro
0:11 - Modeling Basic Shapes
1:29 - Modeling the Head
3:52 - Adding More Details
5:03 - Adding Shaders
5:39 - Glasses/More Mesh Adjustments
6:12 - UV-Unwrapping, Texturing, Placing Seams and Mesh Adjustments
6:41 - Shading, more Mesh and UV-Adjustments
8:50 - Rigging and Surface Deformers
11:27 - Rigging the Face
12:29 - Pose Tests
13:02 - Outro