Project Rain Gameplay (UE4)

Опубликовано: 15 Июль 2026
на канале: visoutre
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In the final year of Sheridan college's animation program, students have to make a 1 minute animated film. I decided to use Unreal Engine 4 to render my film. Since the assets were already in a game engine, I added a gameplay segment after the short cinematic.

This is a video of the gameplay portion which begins after the end of the cinematic. The game is set in the 1930's and follows the story of a detective who is investigating an outbreak of mysterious monsters. She tracks one down to a Distillery and the gameplay begins as she is pursuing the monster which fled into a warehouse.

This version of the project is still a work in progress and uses some placeholder assets such as vehicles from http://tf3dm.com/ and roof/crate textures from gametextures.com . The effects (rain, fog, etc) were from UE4 example content/marketplace and the game animations were retargeted/ edited based on UE4's animations. Everything else was created by me. You can view some progress work in my Polycount thread http://www.polycount.com/forum/showth...

If you like this art style give me a shout out. I'm putting the game on hold since school is almost over and I'm pursuing a job as an environment artist. However I plan to continue developing the story in my spare time and may pursue developing a published game based on this in the far future.