In this episode of, "Using Old Source Code" I tell you about something I compiled called, "AllCode" and I show you how to set this up with the latest, 13+ version of CodeBlocks.
This replaces the former method detailed in this series of multiple directories for OpenGL and DirectX. AllCode is a compilation of these as well as the Windows SDK. It should be considered to be in the testing phase.
Its purpose is to make it easy to build and run the code from any book released in the last few decades You can download AllCode from the homepage of, "Using Old Source Code" here:
http://hi-techheadache.blogspot.com/p...
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