From the mid 90s to the late 2010s there were a slew of terrible video game adaptations on the big screen that failed spectacularly. It gave birth to the term “video game movie curse” because every time a studio tried to launch a franchise based on a popular video game it always failed spectacularly.
A prime example of this type of film is 2016’s Assassin’s Creed. So I want to revisit this spectacular failure, to try and understand where it all went wrong and why this film failed to launch the franchise it was supposed to.
Music Attribution:
"Study And Relax" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 Licensehttp://creativecommons.org/licenses/b...
"Apero Hour" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 Licensehttp://creativecommons.org/licenses/b...
"Smooth Lovin" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 Licensehttp://creativecommons.org/licenses/b...
"Midnight Tale" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 Licensehttp://creativecommons.org/licenses/b...
Morning Routine by Ghostrifter http://bit.ly/ghostrifter-yt
Creative Commons — Attribution-NoDerivs 3.0 Unported — CC BY-ND 3.0
Free Download: https://hypeddit.com/track/24bkbw
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References:
https://web.archive.org/web/201407200...
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https://www.boxofficemojo.com/title/t...
https://web.archive.org/web/201605151...
https://screenrant.com/assassins-cree...
https://screenrant.com/netflix-assass...