Dragon Ball Z - Broly 3D - Part 2 - Texturing

Опубликовано: 20 Октябрь 2024
на канале: Rod Villani
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Tracks, softwares etc on the description :)

► HOURS TOTAL
I recorded 50 hours, but there were DAYS when I wasn't recording. So about 65 hours.

► INTERACTIVE EXE
http://files.rvillani.com/villani_bro...
Just extract and open the exe with the DragonBall icon.

► THANKS
Takao Koyama for creating Broly
Useful insights by my dad and Alvaro Perfetto
Support from my family
Lucas São Bernardo for the playlist. Reach him on:
• Twitter:   / saobernardop  
• Channels:    / @saobernardopinheiro   and    / @predictaboo6684  
Charlie Parra del Riego for the awesome DB songs covers:    / charlieparradelriego  
Xenogen for letting us use his awesome metal music:    / @xenogenocide  
Brimstone for helping with promotion: http://thegrindhouseradio.com/bio_bri...

► SOFTWARES USED
Bandicam for screen capture
Pixologic ZBrush for Sculpting
Autodesk 3Ds Max for UVs, Rigging, Skinning and Animation
Allegorithmic Substance Designer and Painter for baking and texturing
Epic Unreal Engine 4 for presentation, movie and rendering
Adobe Photoshop for some texture effects
Labbed.net LabChirp and Adobe Audition for sound FX
Adobe Premiere for editing the screencapture

► PLAYLIST
00:00 - Epic by Bensound (http://bensound.com)
02:55 - Hero Theme by MK2
04:21 - The Great Avenger by Silent Partner
06:17 - Unfathomable Cycle of Life by Xenogen (   / @xenogenocide  )

https://www.artstation.com/artist/rvi...
http://rvillani.com