A friend showed me this video of a guy making a room of mirrors on all sides and asked me if ray tracing could do that many reflections. My answer was like "no, unless you want 1 fps or less". But it got me curious, I decided to test it in Unreal and the results are breathtaking!
http://rvillani.com
https://www.artstation.com/artist/rvi...
https://sketchfab.com/rvillani
/ rvillanigamedev