I spent Day 39 cleaning up all the Map Chunk prefabs and scenes. I got all 25 chunks ready for their foreground and backgrounds, and I also tested of aspect ratios for the chunk size but decided to leave it at 32 tiles square.
I also spent some time redrawing the size of the Rem (main character) walking sprites. I tried a few variation to see what I like the best to match the proportions of the map. I did find a ratio of character width to height that worked best so I am happy to see that done.
Thanks for watching.