Day 48 - Use Tiled to Instantiate Prefabs - Unity Game Development Journal

Опубликовано: 04 Апрель 2026
на канале: Alias:Nerd
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I worked on implementing a cool feature of Tiled into my game development today. I use a object in Tiled, then with a Editor Script I wrote, instantiate a prefab in the location of that Tiled object.

Really coo stuff, and it get me closer to a goal of being able to design a full level or close to it using the Tiled Program, integrated closely into Unity.