Download the scene files, models and textures here (Patrons get this FREE): https://gum.co/wNNlT
00:00 - Introduction
00:50 - General navigation in houdini
01:30 - Fix camera clipping issues in houdini
02:10 - The object menu
03:00 - Viewport options
03:40 - How to rotate a camera whilst viewing from it
04:35 - Geometry nodes and managing objects
07:15 - How to scale objects from maya in houdini efficiently
08:15 - Render setup in houdini. ROPS
09:05 - Organising shaders with objects (Material Networks)
10:15 - Principle Shaders in Houdini (Mantra renderer)
11:15 - How to convert textures for Mantra (creating RAT file formats)
13:25 - Displacement and Bump maps in Mantra (principle shader)
15:15 - Look development in mantra / shader setup
16:45 - Unlocking a shader in mantra (principle shader)
20:25 - Import alembics from maya to houdini
21:50 - Group creates / separating alembic geometry in houdini
24:15 - Blast nodes / deleting models and faces in houdini
26:20 - Assigning multiple shaders to an alembic in houdini (grouping)
30:20 - Cameras in houdini
31:35 - Creating lights in houdini
33:00 - Removing objects from shadowing (per light)
34:20 - How to constrain a light to a point
36:50 - Render settings
42:40 - Quick video summary, going over what was covered in the video fast!
44:00 - Character test render, looking at the passes
For online 1 on 1 tuition video/ screen calls email me at: [email protected]
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The videos on this channel are created by a professional Visual Effects Generalist with experience across Films, TV & Commercials.
The channel provides a variety of tutorials based on Visual Effects Techniques such as Modelling, Tracking, Texturing, Lighting, Rendering, Animation & Compositing.
Software that will be covered includes: Autodesk Maya (with Arnold Renderer), Substance Painter, Mari, Houdini (with Mantra), PFTrack, 3DEqualizer, Nuke, Zbrush & Photoshop.