Gilgamech is a new Sega Genesis and Mega Drive game being made by artist David "Mecha Zone" white using the SGDK development kit.
See more exciting behind-the-scenes videos of how I'm making this retro game...
• The SECRETS to making a real RETRO GAME
*** Graphics are still a work in progress.
Check it out! It's been almost two years since I started my journey to make a Sega Genesis game. I started from zero with no knowledge of programming, so I am proud to show how far I have progressed. It took a lot of cumulative knowledge to make this Sentinel min-boss work. Here are some of the systems I had to build...
multi part system so the boss could have extra bits that get destroyed like the wings and tentacles
conversation menu that opens at the bottom to deliver messages and flavor text
introduction sequence where all the parts come together
movement pattern - nothing fancy but it's supposed to be simple since it's the first boss fight
HP bar for the boss along with a fancy dot-by-dot introduction
I posted 3 development diaries about the process on my free Patreon. Please check it out and follow me to follow the ongoing development of Gilgamech.
/ mechazone