Modeling with Nurbs, Loft, Revolve, Skin, Converting – Getting Started With Houdini ep. 6

Опубликовано: 12 Март 2026
на канале: 💾 floppymancy 🪄
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Modeling in Houdini using curves is a great technique that can save you a lot of time and effort. But what are the steps needed to use the lofts, skin, revolve, and other nurbs and curves related techniques? Let's find out!
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As per usual I will first talk about some abstract and easy to follow examples, and we will then create a little project with chess piece model among some smooth surfaces - all rendered in Unreal Engine 5.

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timestamps:
0:00 Houdini part
25:40 UE part