Create stairs, jagged sinewaves and your own posterization effect with these techniques!
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If you ever wondered how rounding can be applied directly to the 3d world, this video is for you. We will look at how those 3 basic functions work, and put them to use to make stairs, to low-fy smooth geo, and even work with color effects (and extrude by the result afterwards). As well as other cool tips and tricks along the way, as usual. Learn once, use everywhere: in Blender, Houdini, Unreal Engine, or shock your (imaginary) friends with this exquisite new knowledge. Possibilities are endless!
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