Monkey Saddle Equation in Blender Geometry Nodes – Math for 3D Art ep. 2a

Опубликовано: 22 Март 2026
на канале: 💾 floppymancy 🪄
942
48

Control the geometry using an equation! In our case, we will be using blender geometry nodes to make a "monkey saddle" out of a grid.
Want to get the asset files (and support the channel)? Please consider joining my patreon   / 96338392  
Not a fan of subscriptions? https://osong.gumroad.com/l/math3D Pay once and own the files forever

Suzanne being the #b3d mascot it was only fitting that we choose something thematical for the occasion of our first practical tutorial on using math for procedural modeling, or rather controlling geometry. Simply by tweaking a couple of parameters you will see that you can not just do a picture for a goofy science project, but also animate the result in an extremely primitive motion graphics style.

Interested in more? Don't forget to subscribe!
Thanks for watching.
Music: https://open.spotify.com/album/06xiTC...

my nothingburger twitter:
https://x.com/ollesong