Just how much math you need to know, and why you should know it? Even if you are focusing all your efforts on sculpting, it can be super useful for you too!
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In this intro video we will discuss how we can use math in our 3D work, be it motion graphics, rendering, or even manipulating geometry using an equation! I will be showing you the outline for the upcoming lessons – so that you know what to expect. As usual, everything will be thoroughly explained, and I will try my best to give you not just theoretical examples, but practical use cases.
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