Importing Animated Characters into Unity 6

Опубликовано: 22 Март 2026
на канале: Cam Ayres
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In this video, we look at importing animated characters into Unity 6. Taking a rigged an animated FBX export from Adobe Mixamo, we examine the process of importing the FBX, extracting textures and materials, creating an avatar and animation controller in Unity, then settings features to loop and move root nodes as your character animates.
00:00 Introduction
00:30 Using Mixamo to export animated characters
01:44 Importing an animated FBX into Unity
02:31 Extracting Textures from an imported FBX
02:58 Extracting Materials
03:38 Getting Your Animation Working
03:57 Animator and Animation Controller
05:31 Looping Your Animation
07:30 Applying Root Motion for Continuous Movement
07:44 Creating the Avatar
08:23 Final Product
09:02 Outro