In this video, we will create the next ability called Torn Space. This ability is used to make player teleport to a certain location. We start by creating a GA Class. Then we execute an Ability Task once the player has confirmed the location for teleportation.
In UE4 Gameplay Ability System Practical Example Series, together, we will be creating abilities for Gideon Character from the game Paragon. We will be covering implementation of UE4 Gameplay Ability System, a powerful framework for creating abilities quickly and effectively.
--------------------------TIMESTAMPS--------------------------
00:00 Intro
00:45 Creating GA Class
02:45 Adding fix for Target Confirm
03:28 Creating Reticle Class for Target Visualization
04:24 Granting Ability to Character Class
05:17 Fixing Reticle Actor Collisions
--------------------------SOURCE CODE--------------------------
https://github.com/archangel4031/GASR...
Playlist: • UE4 Gameplay Ability System Practical Example
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