Hey everyone in this episode we're going to get the base of our inventory set up and replicated so all machines have their own inventories!
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00:01 Concept
00:40 Actor Component Class
9:20 Player Controller Class
14:00 Testing Adding Items
18:10 Handling Map Replication
23:20 Net Serialize
29:55 Inventory Repnotify
34:30 Multiplayer Testing