Unreal Engine 5.4 Multiplayer GAS RPG Systems C++ Series - #6 Gameplay Tag Inventory Pt 2

Опубликовано: 19 Июль 2026
на канале: Unreal Uhr
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Hey so we're going to continue with the inventory by establishing inside Data Tables and Data Assets what items are and then see how to use an item as a consumable mixing it with GAS.

Let me know what you think or if you have any suggestions or comments!

00:00 Concept
00:45 Actor Component Class, Item Definition, Inventory Definitions
6:53 GetDataTableRowByTag static function
9:15 GetItemDefinitionByTag function
15:30 Making Consumables Data Table and Inventory Definitions Asset
19:30 Multiplayer Use Item function
26:37 Blueprints and Multiplayer Testing